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Equip and unequip battle commands directly from the Skill menu, with a fixed number of command slots per actor. Core commands (Attack, Guard, Item, optional Skill) can be equipped like commands, skill types can be equipped as command categories, and individual skills can be equipped as direct battle commands using simple notetags.

Supports <Command>, <Utility> (only one utility at a time), and <Replace:Attack/Guard/Item> for clean “replace in place” behavior. Includes default loadouts, optional actor/class <BCommands: ...> initialization, pinned command ordering, equipped markers in skill lists, and an enforced “Attack or Attack-replacement is always present” safety rule.

Terms of Use  

Allowed: Use in unlimited commercial and non-commercial RPG Maker projects; modify for personal use; teammates on the same project may share privately; credit required (“DOLGRIM”). • Not Allowed: Redistributing, reselling, or sharing the plugin; uploading to public repositories, templates, or asset bundles; sharing modified versions. 


Published 3 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDOLGRIM
GenreAdventure, Role Playing
Tagscommands, Fantasy, plugin, Retro, RPG Maker, RPG Maker MZ, Turn-based, Turn-Based Combat

Purchase

Get this asset pack and 13 more for $9.99 USD
View bundle
Buy Now
On Sale!
50% Off
$2.99 $1.49 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.49 USD. You will get access to the following files:

Crystal_CommandMasteryMZ.js 29 kB

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